Dmitrii Tregubov — environment and location artist. Game locations and environments in 3ds Max, Unity and Unreal Engine.
Dmitrii Tregubov · Portfolio
ENVIRONMENT
&
LOCATION
ARTIST
I build game locations and environments end to end — from blockout and modular kits to lighting and optimization. Currently a Senior Level Artist at Battlestate Games.
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FEATURED
WORKS
[ABOUT ME]
7+ YEARS IN
GAME ENVIRONMENTS
I'm Dmitrii, an environment and location artist. I've been in game development since 2019 — I started with props and small scenes and grew into building whole locations: blockout, modeling and modular kits in 3ds Max, level assembly, lighting and optimization in Unity and Unreal Engine. Since 2023 I've been making locations for Escape from Tarkov at Battlestate Games.
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3ds Max
[02]
Unity
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Unreal Engine
LET'S
WORK
TOGETHER
WORK
TOGETHER






