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Walther

October 2021Props
Walther
1 / 5

Description

After a long break, during which I focused on armor and sculpting, I returned to hard-surface modeling. The work took about a month: I dedicated an hour or two to it every day after work. The longest stage was probably texturing — there were many iterations, but only a few satisfied me. Now I understand that the current version isn't perfect either, but at the time I was happy with it. LowPoly (4247 Tris)

Tools

3ds MaxSubstance PainterPhotoshopMarmoset

All shots [05]

Walther — 1Walther — 2Walther — 3Walther — 4Walther — 5
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